This tutorial is meant to guide developers through setting up and configuring a Slack app for local development.
Feel free to skip around to the specfic sections relevant to you — we won’t mind 🙂
First thing’s first: before you start developing a Slack app, you’ll need to create an app. After you fill out an App Name (you can change it later) and picking a workspace to install it to, hit the
Create App button and you’ll be transported through space and time to the Basic Information page.
This page contains links to add features and functionalities to your app as well as important credentials you’ll need for development later, like the
Signing Secret under App Crendentials.
Look around, add an app icon and description, and then let’s start configuring your app 🔩
You have two major options for tokens: user (
xoxp) tokens and bot (
xoxb) tokens. User tokens allow you to call Web API methods on behalf of users based on OAuth scopes and bot tokens require a bot user, which has default permissions similar to a standard user.
You can learn more about the different token types on our API site. The type of token your app needs depends on the actions you want it to perform. But for brevity, we’re going to use bot tokens for this guide.
To add a bot user, click Bot Users on the left sidebar and then Add A Bot User. Give it a display name and username and then click Add Bot User.
Now that you have a bot user with permission to send messages to Slack, let’s install the app to your workspace.
Click Install App on the left sidebar and click the big Install App to Workspace button at the top of the page. Once you authorize the installation, you’ll land on the OAuth & Permissions page.
You’ll see two tokens. To add scopes to the
xoxp tokens, you can scroll down to the Scopes section. For now, we’ll just use the
xoxb bot token.
You’ll need your token to use any of the Web API methods.
If you want to use features like buttons, select menus, datepickers, dialogs, or message actions, you’ll need to enable interactivity.
@slack/interactive-messagespackage is used for Interactive Components
Start by clicking Interactive Components on the left sidebar. Once you flip the switch, you’ll see a textbox labeled Request URL.
A Request URL is a public URL where Slack can send HTTP post requests.
When a button is clicked, a dialog is submitted, or a user interacts with your app using another interactive feature, Slack will send you information about that event, like who clicked it in what channel.
If you’re just getting started with your app development, you probably don’t have a publicly accessible URL yet. Eventually, you’ll want to set that up, but for now a development proxy like ngrok will do the job.
Once you’ve installed a development proxy, run it to begin forwarding requests to a specific port (we’re using port 3000 for this example):
ngrok http 3000
The output should show a generated URL that you can use (we recommend the one that starts with
https://). This URL will be the base of your request URL, in this case
Okay, so hopefully at this point you have some kind of public-facing URL. Now, let’s add that to the Interactive Components page. Under the Request URL box, go ahead and paste in your accessible URL.
If you’re using the default HTTP server in the
@slack/interactive-messages package, you should append
/slack/actions to your URL. For our example, this will be
https://8e8ec2d7.ngrok.io/slack/actions. If you are using the Express middlware, you can set whichever path you like, just remember to make the path you mount the middleware into the application the same as the one you configure in Slack.
If you want your app to listen to events like when a reaction is added, when a user mentions your app, or another Events API event, you’ll need to enable events for your app.
@slack/events-apiis used for the Events API.
Start by clicking Event Subscriptions on the left sidebar. After you toggle the switch, you’ll see you need to add a Request URL. This is similar to adding a Request URL in the previous section. There are two differences though:
To do this, we’ve included a command line tool in the
@slack/events-api package that helps you verify your endpoint.
If you’re using the development proxy as described above, you can run the tool from inside your project directory (after the
@slack/events-api package is installed). You should only use the command line tool in development. If your app is up and running, the adapter will automatically respond to challenges.
You can run the command line tool form inside your project directory with the following command:
./node_modules/.bin/slack-verify --secret <signing_secret> [--path=/slack/events] [--port=3000]
You’ll need to substitue your own signing secret for
<signing_secret>. This is found on the Basic Information page in the Create an App section.
The path and port values are optional. If your request URL includes a different path, you should specify it with
--path=/my/path/here (no brackets). Similarly, if your development proxy is forwarding requests to a different port, you should specify it with
--port=8888 (no brackets). If you’re using the defaults, you can ignore everything after
Now that you’ve verified your endpoint, you can add events.
On the Event Subscriptions page, you can add each event you want your app to subscribe to. In the tables below, you may add Workspace events and Bot events.
Most events require additional scopes (for example, the
reaction_added event requires the
reactions:read scope). You can add scopes to your app on the OAuth & Permissions page.
Once you’ve selected all the event types, be sure to Save Changes.
Lastly, if you’ve added event types that require scopes your app did not previously have, you’ll need to reinstall the app into the workspace(s) you’d like Slack to send your app new events. You can reinstall the app from the Install App page.
Hopefully this guide included information that’s helpful to get you up and running with a Slack app. If something is missing, feel free to open a ticket or a pull request.
The different packages have code samples, explanations, and more resources to get you started writing the code in your app using our SDKs. The README has links to the packages and examples to get started.